DORORO
STATUS
COMPLETE
EPISODES
24
RELEASE
June 24, 2019
LENGTH
24 min
DESCRIPTION
Dororo, a young orphan thief, meets Hyakkimaru, a powerful ronin. Hyakkimaru's father, a greedy feudal lord, had made a pact with 12 demons, offering his yet-unborn son's body parts in exchange for great power. Thus, Hyakkimaru - who was born without arms, legs, eyes, ears, a nose or a mouth - was abandoned in a river as a baby. Rescued and raised by Dr. Honma, who equips him with artificial limbs and teaches him sword-fighting techniques, Hyakkimaru discovers that each time he slays a demon, a piece of his body is restored. Now, he roams the war-torn countryside in search of demons.
CAST
Hyakkimaru
Hiroki Suzuki
Dororo
Rio Suzuki
Narrator
Mugihito
Mio
Nana Mizuki
Biwamaru
Mutsumi Sasaki
Tahoumaru Daigo
Shouya Chiba
Jukai
Akio Ootsuka
Nuinokata
Chie Nakamura
Mutsu
Mariko Munakata
Ohagi
Yuuko Kaida
Okowa
Yume Miyamoto
Shiranui
Ryuuichi Kijima
Saru
Aki Kanada
Bandai
Mami Koyama
Hibukuro
Kenta Miyake
Ojiya
Ayumi Fujimura
Okaka
Ayumi Fujimura
Kagemitsu Daigo
Naoya Uchida
Hyogo
Kenichirou Matsuda
Osushi Niki
Marina Inoue
Maimai-onba
Ayano Hamaguchi
Takebo
Yuka Terasaki
Saburota
Yuuichi Nakamura
Kaname
Kouhei Amasaki
Tanosuke Niki
Hiroki Takahashi
EPISODES
Dubbed
Not available on crunchyroll
RELATED TO DORORO
REVIEWS
CodeBlazeFate
52/100I may not hate or dislike the show, but I’m left wondering why I bothered before asking myself what could have been.Continue on AniListGiven the nature of the series itself, it’s hard for me to discuss it without at least mentioning mild spoilers. Also, there’s a RWBY spoiler in here. Proceed with caution.
With the exception of One Punch Man Season 2, Dororo is probably the most deflating anime I’ve seen so far in 2019. That’s honestly a real shame cuz on top of being a popular retelling of an anime from the ’60s, it's a 2000s samurai anime displaced in time. Furthermore, one of the main protagonists fights demons and samurai with swords for limbs! That sounds pretty cool, doesn’t it? Then halfway through the show, you realize the cool moments are rendered moot and surrounded by mediocrity. Even worse, the show lost a lot of stream after peaking early on, causing the second half to become especially bothersome given the lackluster writing that permeates it.
If nothing else, Dororo makes for a generally well-produced spectacle of samurai battles and bloodbaths. Even outside of the fight scenes, there are some incredibly well-animated sequences, like whenever demonic lightning would flash or when people or demons were burnt to ashes. At their best, the battles are crisp, fluid, and decently choreographed, with lots of sakuga moments where characters clash blades and get hacked to pieces. At their worst, they’re short, barely animated, and often replaced by animation shortcuts like static character portraits flashing in one after another, or slash marks on a black screen being followed up by a lack of anything satisfying, juicy, or vivid. The production values also worsen throughout the third quarter of the show in general, with bad CGI water, unriveting choreography and barely-animated fight scenes, several awkward shots and animation cuts, and overall inferior character models and animation throughout. None of this is horrible, not even the infamous episode 15 barring a few terrible sequences, but it does show that the production is a tad uneven. As for the character designs, at least for most of the main duo, they’re fairly attractive and mostly on-model barring a few stylistic changes throughout episodes and fight scenes (which are as hit or miss as the episodes themselves). Most of the secondary and tertiary characters are not very distinct or interesting and suffer from off-model syndrome a tad more, but it’s never anything heinous. As for the designs of the demons that are slain throughout the show, the only interesting ones were the ghost foxes that appeared halfway into the show, as well as a possessed horse near the end of the show. I also like the monochrome aesthetic, as it complements the atmosphere and designs of the show, especially when the animation kicks into high gear. It’s probably one of MAPPA’s more well-produced titles, even if nothing here is especially exciting.
That’s where most of the compliments end, as the writing leaves a lot to be desired. I like the idea they were going with. It would have been interesting to see how the episodic stories impact Dororo and especially Hyakkimaru in their journey to slay demons and regain the latter’s humanity and body parts, which were robbed from him at birth. Having their escapades intertwine with the story of a falling kingdom and a family whose secrets unravel as specific members learn of Hyakkimaru’s survival could have been exciting. An overarching narrative where the characters often deal with episodic occurrences is certainly nothing bad, nor anything groundbreaking. One-off episodes are a great way of allowing for action spectacles and powerful moments that could impact character arcs tremendously. They also allow for more diverse narratives and world-building. Series such as Ghost in the Shell: Stand Alone Complex, and Moribito are excellent examples of this. Dororo fails in all regards here, as most of the stories follow the exact same narrative beats and character archetypes, causing the side stories to lose any identity and worth by the second half. The show has a disconcerting number of one-off femme fatales, ridiculous psychopaths working with demons, and rambunctious kids wandering around to find a mother or sister figure they care about, both in the main story and the one-off episodes and arcs. If the one-off characters were more interesting and varied, or if the protagonists were more engaging, this wouldn’t be a big deal.
Another major issue is how none of the side stories leave any real impact on our main duo. The only thing of note in most of these is how Hyakkimaru gets his body parts back. They did have an arc where Hyakkimaru had to deal with the shock of having ears again, forcing him to slowly and painfully adjust to the act of hearing. Had the series explored that concept with his other body parts and spaced them out better to allow for said exploration, I likely would have cared about Hyakkimaru a lot more. Sadly, at most, we get one-off lines about the differences in what he can do with his swords, only for him to still do the same things he always did, but with one less sword limb or with longer reach. Even worse, most of his developments after that point feel less gradual or tactile, and more “start and stop”. The worst examples are when in between episodes 12 and 13, he goes from barely uttering words to forming a complete sentence, or when in episode 20, he flips out due to a demon not granting him a body part back (an occurrence that has happened a few times by this point) and becomes a raging beast who wants his body and Dororo back during the final arc of the show before arbitrarily becoming more level-headed again in the finale.
Backtracking to the non-impact issue, in the fifth episode, Hyakkimaru finds himself being taken care of by someone who he ends up having an affection towards. Meanwhile, Dororo interacts with her and the kids she’s taking care of, all while giving Hyakkimaru time to recover. At the end of episode 6, everyone who took care of them there dies, and Hyakkimaru goes on a rampage, killing almost everyone who murdered them. You’d think such an event would leave an impact on both of them, especially Hyakkimaru who finally found someone else he cared about that could help him. Apart from minor flashbacks in the middle of Dororo getting angry at someone, and a scene of another secondary character comforting Dororo, it means absolutely nothing and doesn’t get referenced in any meaningful way. I’m left with flashbacks to RWBY, when in Volume 3 Ruby watches Roman Torchwick get eaten after beating her up and challenging her heroic idealism with talk of how cold and nihilistic reality is. This scene comes between the death of two of her friends for an added gut punch. This is prime real estate for her to develop as a character (the main one at that) before Volume 4 completely has her going nowhere with this outside of two scenes of her feeling scared and horrible for what happened, causing her to completely abandon this idea outside of one scene in Volume 5 where she brings up the deaths of her friends. Hell, even that had more of an impact than what happened in this arc, which is still the most emotionally resonant arc in the series!
None of this would matter too much if the characters were dynamic and colorful, cuz that would make it so even if an episode is only there for variety, it’s still engaging. Unfortunately, Dororo’s characters barely go beyond their character archetypes, and the ones who aren’t stock characters often leave a lot to be desired. I already discussed how poorly they handled Hyakkimaru’s development, which is a real shame since there are moments where he comes off as fun, even adorable with how he has to learn to really socialize with others on a level beyond that of a toddler. Dororo, by contrast, is far more lighthearted, sometimes even naive regarding “right and wrong”, as she’s a child. She’s an orphan that has watched her parents die and seen villages burn, and that completely clashes with how naive she is and how horrifying such violence seems to her in the first leg of the show, but she’s still a child. Speaking of clashing, her character trait of being a street rat who regularly attempts to swindle people or make a quick buck makes some of her more gullible actions in later episodes (15) seem entirely out of place. She has two sides to her that are fundamentally at odds with one another at times, resulting in a character that feels weak, on top of feeling shallow. That shallowness is compounded by the lack of development, a trait which only Hyakkimaru and one of the antagonists have any kind of access to (as dodgy as their development is). I know that a lack of character development is one of the tackiest, most misused complaints thrown at an anime, but when the characters are this shallow, and none of the side stories leave any kind of impact on a pair of characters consisting of a child and a person slowly gaining back and developing his humanity, I'm left begging for something, anything to change before completely checking out by episode 18.
I’m barely gonna touch on the side characters, even Hyakkimaru’s family and the people that serve them, as they’re mostly just boring character archetypes like the suffering mom, the warlord who cares about his nation almost as much as he does his reign over them, and the edgy, jealous younger brother who constantly tries to prove himself in order to not feel overshadowed. There’s also the wise, badass old man with some sense of humor. To be fair, the show does a fine enough job not screwing these characters up with dumb decision-making or erratic personality shifts, at least for the most part. It’s just that it’s hard to care about characters who are on autopilot, just as it’s hard to care about our main characters. There is one exception to the lack of character shifts, that being when in episode 12 Hyakkimaru’s brother suddenly goes from someone torn on the moral quandary of his brother’s life vs the nation that thrived off his unwilling sacrifice, to someone hell-bent on killing him after failing to end a deal between the demons who cursed Hyakkimaru, and his father who made a pact with them for the sake of power and a prosperous nation. Apart from that moment, you can predict every character’s archetype and actions the moment you see them. The only recurring character with anything to him is the guy that took care of Hyakkimaru for most of his life: Jukai. He has a genuinely horrific backstory that informs his somber nature and constant need to seek out ways for his craft to be used in ways that compliment life, something he feels he’s stuck with due to not having the right to die like everyone around him does.
At this point, I’ll just list a few other issues with the writing. The characters arbitrarily doing stupid things for the sake of the plot in the second half, such as Dororo randomly falling for a trap door in a seemingly abandoned shack in episode 15 despite her being a trickster character who would never be this gullible, or Hyakkimaru not even thinking to chisel the rock trapping Dororo’s arm to free her as she’s drowning in episode 20. The old man conveniently shows up as a deus ex machina, and his first instinct is to chisel the rock and that lets Dororo get out of there, making this problem all the more aggravating. In the second half of the show, Hyakkimaru somehow knows where an important character is and tracks them down offscreen, not once, but twice despite there being nothing presented to the audience or to Hyakkimaru himself that could feasibly allow him to track them down. In episode 15, a village is consumed by fire and it’s blamed on an underground oil spill reacting to a moth demon randomly crashing onto a watch tower with a torch which subsequently exploded, except there’s no way it could have affected the oil in order to cause the fire to consume the village. The show also constantly beats you over the head regarding how tragic things are, and it often has the narrator or character reiterating what they’re doing. Apart from one spoiler-heavy moment a bunch of characters could have easily avoided if they had any sense of urgency, these are the only real big issues I can think of regarding issues with bad writing. The episodic narratives are generally fine enough on their own. It’s just that most of them feel rather samey and end up not mattering. The overarching narrative, despite being on autopilot, isn’t necessarily badly written either. It’s just unengaging thanks to the main character arc that drives the plot not being handled well and the characters being on autopilot.
That just leaves the music, which is somehow my least favorite part of the show. The background OST has decent tone-setting tracks, but nothing memorable. Half the time, I didn’t even know there was a soundtrack. Then we have the OPs and EDs. I hate them all to varying degrees. The vocals in all of them are unbelievably grating, especially the first OP, which is probably one of my most hated anime songs of all time, let alone this year. The second OP is probably the most disappointing, as it starts off with a kickass grunge-like guitar solo for about 6 seconds before completely shifting gears and eventually succumbing to the problem of bad vocals. Unlike the EDs, the OPs stick, but it’s not out of me finding any appeal in them.
I expected Dororo would lose steam eventually given what I had heard, but I wasn’t prepared for how the show ultimately became less than the sum of its parts. Apart from a few specific complaints, both the overarching narrative and the episodic and bi-episodic narratives are fine. It’s just that anything potentially interesting or emotionally resonant is completely undermined by a lack of cohesion between these two elements and how little impact anything seems to have. The characters certainly don’t help, as those that aren’t shallow archetypes aren’t handled with enough care for their plights to matter. The inconsistent spectacles aren’t enough to carry a show that feels so bog-standard and at-odds with itself. As a result, I largely stopped caring after a while, and that’s one of the worst feelings a promising show can inflict. There are moments where it picks up and the spectacle and emotions speak for themselves, but by the second half, I was usually either bored or on autopilot. I may not hate or dislike the show, nor do I think it’s terrible, but I’m left wondering why I bothered before asking myself what could have been.
Lenlo
55/100Dororo is like a look into the past for anime, with all the flaws and blemishes that accompany the era.Continue on AniListIn the modern anime sphere, getting a complete story, start to finish, is a rare thing. As is getting an adaptation for an older work. Dororo however has, through the grace of Twin Engine, managed to get both of these. Based on the 1967 manga of the same name by legendary Mangaka Osamu Tezuka, Dororo takes the viewer back to a time before tropes were commonplace. Predating Berserk by almost 20 years, with many of the same themes. A story much darker than what fit's is original art style and time period, it truly is a series out of time. But how does this story, canceled after only 4 volumes with largely anime original content, fare in the modern anime sphere? Well, let's dive in and find out. As always, spoilers after this point.
Quick Warning: There are spoilers past this line. For a better formatted version, feel free to head to my blog here. Also Disclaimer: I am working to make 50 the new “average”. 70 is not an average score people. 70 is above average. Carry on.
Animation/Art Starting off, the most obvious, how does Dororo look? Personally, I enjoyed the style decent bit. Dororo does a lot with it's thin lines and muted color palette. Waiting for the moment of maximum effect before it bathes you in light and color. Making important scenes standout from the rest. Outside of these scenes, Dororo takes a very natural approach to color. With numerous greens and browns for its landscape and environment. Occasionally this can be rather dull, as it all bleeds together into a drab scene. Or during some flashbacks where everything is forced into a muted grey-scale. But for the most part, I find Dororo to have generally appealing stills and style. Allowing one to take at least one shot from each episode as a background for your PC or something. No, the issue's don't come up until Dororo starts to move.
In motion, Dororo is a series of reasonable highs and abysmal lows. The series is at it's best whenever Tahomaru and Hyakkimaru are on screen together. Really pulling out all the stops for any of their confrontations, or the occasional demon. However, outside of these rare confrontations, Dororo's animation is just not appealing. In particular the feet and hands are just blobs, and the complex designs on outfits and such often lead to issues. However, the big issues don't begin until the 2nd cour. After a fantastic mid-season finale, Dororo just... falls apart. Even managing to produce an episode on par with Gurren Lagann's infamous Episode 4, made by the same director, Osamu Kobayashi. To put it simply, I hope this man never touches an episode of a series I like ever again. Because Dororo never truly recovered after he got his hand's on it.
Direction As far as Direction goes, scene composition, imagery and all of that, I think Dororo did quite well. On more than one occasion, the framing of a scene saved it from whatever animation or art issue it might have had. With numerous scenes that, already looking good, were elevated by the framing of it all. Take the image above, which could have been a simple sunset. Yet Director of Photography Yoshihisa Ooyama helped make it so much more. Framing the sun in the center, all the tree's bowing or leaning away from it, illuminating the battlefield. Because of its more natural color palette of greens and browns, when Dororo throws in these splashes of color, it often does a whole lot. Lighting and giving the scene a whole new meaning. It's not perfect of course, but it is very pretty.
I have a few issues with Dororo's visual style, excluding the animation. The first is the heavy reliance on flashbacks. These were novel initially. The grey-scale combined with the singular bursts of color. Whether it be the blue from the flower, or red from the fire, they drew the attention and were interesting. Eventually though Dororo was throwing so many of them at us I began to find it a bit exhausting. The other issue I have is Dororo's occasional over reliance on filters. This is really a case by case basis, and I am sure what I point out here might not match up for some. However, occasionally Dororo would just totally blow out a scene with the lighting or bloom filter. Forcing everything into a weird sort of heavy contrast. Occasionally it worked, occasionally it didn't. In spite of this though, I am overall content with Dororo here.
Story/World Now though we can get on to the meat of the series, Dororo's story. As a whole, I quite enjoy it, the concept is fresh for it's time. You can see it's influence on works to come after it, such as Berserk I believe, as well. The premise of Hyakkimaru having lost his body, and having to effectively destroy a land and its people to retrieve it, is solid. As are the themes explored of "one life for many", "human greed", "dependency" and "family". Dororo has a lot on its plate and for the most part, I think it tackles them all well. Neither side is ever presented as singularly right or wrong, generally leaving it up to the viewer to decide. And more than once the Demons hunted are shown to be more than bland evil monsters. However, where Dororo stumbles is in it's execution of this solid premise.
For me, the biggest issue Dororo faces is that it meanders. In the first cour, this was fine. Everything was getting established, characters were introduced and stakes were set. However after a terrific mid-season finale, where battle lines are drawn and family drama is initiated Dororo just... goes back to meandering episodically? The demons hunted in the second half could have been tied much closer to the core family drama. Meanwhile Daigo's family could have used much more screen-time to better establish their struggles and position. As it is, Dororo returns to an episodic format that only makes sense if it still had the original manga's 48 demon count. As it is, all tension just drops off a cliff, not to be seen for another 8 episodes. It's a terrible shame, and a terrible waste of an otherwise solid premise. At least Mio's story happened before Dororo fell apart.
Characters Luckily for Dororo, it's roster of characters help carry it through this rough patch. Most of the leads were, at the very least, decent. With the likes of Tahomaru, Hyakkimaru and Mio being standout stars of the series for me. The two brothers play off of each other very well, both being different extremes of the same issue. Using violence to solve their problems, one believing himself selfless, the other just wanting what he believes is his. Both being incomplete, suffering from different but similar issues in their upbringing, basically growing up without parental love. That Dororo chose to focus on them was fantastic, and really carried the series whenever the two were clashing. Physically or morally. Mio I also enjoyed, as her story was perhaps the best, most well contained single arc in the series for me. Mio set Hyakkimaru's descent in motion, and it was my favorite tragedy in a long time.
However, once you leave this core set of characters, Dororo starts to falter a bit. Daigo felt very hollow, as we didn't get to see near enough of him. His story closed out well, but only because of how it fit into Hyakkimaru's, and not through his own merit. Meanwhile, Nui and Junkai suffer similar fates. Both are still better than Daigo of course, but both also seem to exist just to die tragically at the end. Which doesn't mesh well with the overall "happy" ending of Dororo. The biggest offender of it all though, for me, are the side characters. Because of Dororo's meandering, there are so many stories and side characters that only exist for 2-3 episodes at most. Never to be heard from or seen again. It's a lot of fat that could have been cut in my opinion.
Ending Finally, the ending. Oof the ending. Perhaps the most conflicted I have felt about this show across it's run. Part of it, involving the brothers Tahomaru and Hyakkimaru, was great. Their fight across the castle was well animated and they stayed true to their characters until the end. Hyakkimaru's confrontation of Daigo was well done as well, giving an underrepresented character a good ending. However, everything after that just felt to... happy? Convenient? Dororo has had tragedy after tragedy throughout it's run until this point, yet at the very end, it goes for the happy ending. Using a time-skip to jump over any grief or new experience's of Hyakkimaru. Cutting straight to an ambiguous future with Dororo herself. It was as if it was rushing through everything to finish up. Lightly touching on everything that needed more time to cool before closing out.
Part of this ties back into Nui and Junkai, who feel rather shoehorned in. Their existence at the end makes sense, they are the two characters who Hyakkimaru has been conflicted about in the past. Loving them both as his "mother", they along with Dororo are the reason he remains human at all. Yet, they seemingly appeared at the precise location they were needed out of nowhere, just to die. The entire burning castle around them, yet there is not urgency, they just... sit there and accept it. Oh sure, it made for some great screen-caps and was a pretty ending. But it just didn't feel... right. I suppose my main issue with the ending all ties back into this: It's to happy. I was hoping for, expecting, a greater tragedy than what we got. You can read more specific thoughts on the ending here, if you so choose.
Conclusion So, all in all, how was Dororo? Personally, I believe it to be worth your time. It's not perfect, the middle 10-12 episodes are a bit of a slog to get through at times. A lot of the series' potential got lost in the episodic demon killing, without any clear path forward for the plot. With many of these episodic stories not connecting up as well as they needed to. However, what is there is unique. It's a story from another time in Manga, before a lot of modern tropes took hold. Dororo is like a look into the past for anime, with all the flaws and blemishes that accompany the era. If you're looking for something different, you could do much worse than Dororo.
Animeenthusiast
100/100A masterpiece of an anime. Major spoilers ahead!Continue on AniListDororo, set in the Edo period in Japan, is the tale of the boy, Hyakkimaru, who loses most of his limbs due to his father offering him as a sacrifice to demons to attain power. My opinions are of someone who hasn't read the manga so people stating the manga was better is something I can't relate with. If you like the manga so much, stick with the manga. Whenever an anime will try to stray from its beloved source's plot a substantial amount of people will definitely have an understandable issue with it. But for me, this anime did more than enough for me to fall head over heels for it. And I ask you to view it for what it is, instead of what you expected it to be.
Characters:
Dororo's main cast is filled with fleshed out three dimensional characters that you won't feel only one way about. There are no 'love them or hate them' characters here. It challenges you and makes you think about who's right and who's wrong. Through the characters, the story presents a question of what it means to be on the right path. Should you follow the way of Buddha and live a life where you give everything up? Or should you seek power and risk becoming a demon? Will you conquer pain by going against what makes you suffer? Or should you let go? Or as most people do, live a life fighting these two sides and try to achieve a balance for the rest of your life while running a risk of being devoured by pain? One of the main characters has an answer for the last question: if you have heart then you can win against your demons. What the show does brilliantly is not state which path is the right one. It rather leaves it up to the viewer to decide as it shows Daigo following the path of strength, Biwamaru follow the path of Buddha and Dororo follow the path of balance between two extremes, as the show put it. Honestly the characters are the best part of the anime and what makes me feel hollow as being someone who has finished the show and can't follow his beloved characters on their journey.
Story:
This is the most refreshing aspect of the anime. The story of Dororo is a beautiful one that sets itself apart in the world of anime and doesn't disappoint throughout it's 24 episodes. Each episode feels necessary and acts as limbs to help support the series as it takes us on a journey that ends as it starts, amazingly. But here is the only slightly negative thing that I can say about the show: some aspects of it feel a bit rushed that i feel should have been given a little more time and detail. One thing that sticks out is the realization that Tahomaru comes to in the last fight between him and Hyakkimaru before he gives back Hyakkimaru's eyes. But that's just nitpicking as i fully understand the sacrifice the writers had to make to fit the runtime.
Animation:
Dororo has a beautiful and unique visual tone to it from start to finish and the fight scenes were detailed, thought-out and thrilling. The whole show felt seamless and fluid in terms of quality. The characters designs were very different from the manga to fit the times but I think they did a great job. Also, loved the homage to the original manga that this anime is based on in the second opening which i loved immensely.
Overall, I think this is a masterpiece which has become one of my favorites of all time. I may be speaking too early but that's just how i feel. It brilliantly showed just the perfect story with just the perfect characters to make me cherish it as much as i do my other favorites.
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SCORE
- (4.05/5)
TRAILER
MORE INFO
Ended inJune 24, 2019
Main Studio MAPPA
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Favorited by 12,259 Users
Hashtag #どろろ