GRANBELM
STATUS
COMPLETE
EPISODES
13
RELEASE
September 27, 2019
LENGTH
25 min
DESCRIPTION
Was going back to school at night to retrieve a forgotten lunch box a really bad mistake? That's how it seems when Mangetsu Kohinata suddenly finds herself pulled into a strange world where girls in giant magical armor are engaged in a ferocious battle. While the timing was unfortunate, it turns out that Mangetsu's arrival in this strange realm was anything but a mistake, because Mangetsu appears to be a mage herself! Now, with the help of her mysterious new friend Shingetsu, Mangetsu must learn how to summon and control her own giant armor as they fight against other mages in a competition with an unbelievable prize - control of the lost magic that once ruled our planet!
(Source: Sentai Filmworks)
CAST
Shingetsu Ernesta Fukami
Atsumi Tanezaki
Mangetsu Kohinata
Miyuri Shimabukuro
Suishou Hakamada
Aoi Yuuki
Anna Fugo
Youko Hikasa
Kuon Tsuchimikado
Manaka Iwami
Nene Rin
Yurika Kubo
Shisui Tsuchimikado
Yukari Tamura
Kibou Kohinata
Hikaru Akao
Sasha
Yumi Uchiyama
Claire Fugo
Marika Kouno
Mimi Rin
Nozomi Kasuga
Nana Rin
Juri Kimura
Rosa
Chinatsu Akasaki
Narrator
Nobuo Tobita
EPISODES
Dubbed
REVIEWS
AdolCrimsonWanderer
75/100After all, if we had the capability of getting everything we could wish for, would we really be complete?Continue on AniListGranbelm was a really misunderstood anime, many people didn't give it the chance it deserved, quickly digging a grave for it and was left forgotten until Granbelm started to stand by itself, and surprisingly, Granbelm managed to exceed my expectations, being one of the best this season. (Warning, slight spoilers ahead)
Granbelm starts as Fate~ish battle royale with taints of Madoka Magika, employing mechas that are called Armanox, where Mangetsu (our MC) suddenly gets warped into another dimension (If you ask, this isn't an isekai, it's just an alternate reality that takes place each full moon, where our girls will fight) And gets targeted by other witches until Shingetsu (a mysterious black girl) comes to her aid.
Granbelm's best selling point are their characters. And while some of them might be a little annoying due to how edgy they might seem, most of them have their reasons to participate in Granbelm in order to become the Princeps, which will concede them a wish. However, Mangetsu is the only girl among the others who doesn't have a clear goal, taking part on Granbelm as a way to find that something she's missing on her life. Eventually, the rest of the characters will get their background story that carries their motivation, be it family issues, frustration, or even a curse, each story is carefully developed at the right pace and complements the world building, specially about Granbelm and the wizard's lineage.
Granbelm's first episodes focus mostly on developing and introducing the main cast while Mangetsu experience Granbelm. However, after reaching a certain part of the story, more and more questions regarding Mangetsu will start to raise: Who is she?, why most of her memories are blank?, why does she have so much magical power while missing her witch inheritance? All these questions have an answer, and while I can say that I guessed correctly what Mangetsu was, the execution of her twist was done greatly, with a dark and psychological tone, driving us towards one of the best parts of Granbelm: How much Mangetsu matured during all this time as she deals with her identity crisis, realizing how there are many things in life that are worth and how beautiful is to live without being tied to the things you think you need, after all, if we had the capability of getting everything we could wish for, would we really be complete? Would we be depriving ourselves of the ability to grow?
Slight spoilers ahead
After Mangetsu's twist, her connection with Granbelm and the Magiaconatus, we will realize, that the real main character here is Shingetsu, the girl who was gifted with powerful magic in order to attend to the trials of the Magiaconatus as she fights on Granbelm. However, having so much power made her unhappy, the only thing she wanted was to have a real friend, to be with someone you could have fun with, to be with someone which you could count on and have the ability to grow. Many times, even after her childhood friend Anna were eradicated from this world, the anime doesn't forget her and shows us many memories of Shingetsu's past as she was hanging out with Anna when they were kids, noticing how Anna was unable to realize how much things she had in life, as she was slowly blinding herself into an spiral of rage and frustration all thanks to the magic, which became the reason why Shingetsu wanted to be the Princeps after winning against all her rivals, in an attempt to free the world from the magic that retains the real happiness
End of spoilers
Another great selling point of this anime, its the animation and the sound department. Granbelm is faithful to the traditional 2D animation as the recent industry is starting to lean towards CG animation, specially seen in the design of the Armanox as all of them are 2D models, which helps a lot in battles as it makes them more fluid. Background scenery is also marvelous filled with many details and beautiful landscapes, all of them with an adequate color palette depending on the tone of the scene. The only thing that might not be that attractive is the fact that the character designs looks for the most part, generic, that, and the odd looking mechas that looks like compacted Gundamns due to how small they are. However, is just a matter of getting used to it. The soundtrack of this anime is really good, with epic music for each battle, sad themes for sad moments or serious themes for serious moments, and what not, the anime also knows very well when to be silent. I've gotta give kudos to the overall voice acting as it was done greatly to portray each character and their personality, specially Mangetsu. The SFX are full hype and add a lot of impact in battle scenes, it reminds me a lot of the powerful SFX Planet With had. I've got one complaint tho, Magetsu's Armanox sounds like Togepi from pokémon xD.
And that's all, Granbelm end up being one of the biggest surprises this season and I must say, that despite not looking that appealing, it was worth my time, specially the time invested in the characters, story and the Stunning spectacle it was, being one of the best anime this season. Give Granbelm the chance it deserves.
dokai
40/100Granbelm spends too much time ripping off its predecessors and not enough time developing its story and characters.Continue on AniListThe 2010s gave anime fans a revival of sorts for the magical girl genre. This can be attributed to shows like Madoka Magica, which gave a darker, more story-based spin on the usual "girl meets talking animal and gets powers" plot, and was targeted towards an older demographic, unlike Sailor Moon and Cardcaptor Sakura. Before long, a new wave of sleeker, story-based magical girl anime hit the scene, some more obscure than others.
Granbelm is one of these shows that spawned out of the shadow of Madoka, but it fails to live up to the show that it's so clearly inspired by.
The story follows the story of the pink-haired protagonist Mangetsu, who, on the night of a full moon, is suddenly transmitted into Granbelm, a battle-royale set in another world, where girls fight eachother in massive magical mech suits. There, Mangetsu meets the mysterious Shingetsu, who tells her about the battle for unlimited magical power, and they end up forming a team to fight in Granbelm.
Without going into too many spoilers, this show's plot is pretty weak and derivative. It borrows a lot of tropes from other anime without really putting any sort of creative spin on them other than "cool big robot". There is a plot twist towards the end of the show that kind of shakes things up, but by then there's not enough time to get deep into any character development, so the twist ends up coming off as sort of "fake deep".
Speaking of character development, this show's characters are probably its most lackluster feature. The protagonist features pretty much no unique qualities other than being naive and determined. Granted, this could be explained by future revelations in the show that I won't spoil, but it still doesn't make for a very interesting character. The same can be said for pretty much all of the other characters in the show; they have very one-note, uninteresting personalities that make it really hard for me to care about them in the slightest. There's one girl who's only personality trait is screaming in anger, like she doesn't have any sort of chill switch.
The animation in this show is fine, for the most part. Where it really fails is during the fight scenes, where the show really just tries to throw out as much bright, seizure-inducing visual vomit as possible without really showing any dynamism or fluidity. Not all of the action scenes are bad, but the ones that are are really difficult to follow due to the show's need to overload the screen with neon lasers and explosions every 12 seconds. Not to mention that the show's opening sequence blatantly rips off Neon Genesis Evangelion in several ways.
The soundtrack is decent. It has some pretty tracks, but it's not anything too crazy.
Overall, this show just didn't really click for me. It just felt derivative to the point of losing almost all of its seriousness, from the opening sequence to the show's resolution. There were aspects of it that showed promise, but it ultimately failed at providing me with anything that I couldn't get out of Madoka Magica.
TheAnimeBingeWatcher
50/100My complex thoughts on one of 2019's most unusual shows.Continue on AniListWhen it comes to Granbelm, I feel like you fall into one of two camps: you either get it, or you don’t.
I realize that’s a pretty vague and unhelpful statement, so let me clarify. To some extent, your ability to enjoy any piece of media is determined by how well you connect with its specific wavelength. The subtle differences in cinematography, dialogue, visual aesthetic, themes and so on can make all the difference in the world in determining why, for example, I dislike the Haruhi franchise, yet I love a show that starts from pretty much the exact same premise, Chuunibyou. If you can latch onto a show’s overriding attitude, you’re going to enjoy it. If you can’t, you won’t. Simple enough on its surface right?
Well, I feel like that Granbelm supercharges that dichotomy to a far greater extent than I’ve seen in a while. Despite it being one of the least watched anime of Summer 2019, there’s a sizeable contingent of fans who absolutely adore it. On the MAL forums, on Anime News Network, scattered across the internet, there are plenty of people who love this mashup of dark magical girl tropes and mecha action with all their heart, praising the characters and the ideas explored and putting it right up there near the top of their lists for anime of the season. And on the other hand, you have the rest of the anime fandom, who lost interest in it, dropped off after a couple episodes, hated it from the get-go, couldn’t be bothered to care about it, or are still watching but not quite sure why. Something about the particulars of Granbelm’s storytelling leave very little middle ground for an audience to fill you either get it, or you don’t. If you get it, it’s a powerful, resonant piece of art that will stick with you long after it finishes airing. If you don’t get it, it’s a bizarre, disappointing, not really insulting, but overall uninteresting waste of time.
The story, an original script from the director and animation team behind Re:Zero, centers around the titular Granbelm, a Fate/Stay-Night-esque battle royale between young mages that occurs every full moon. These mages, all young girls, fight in stout, stocky mecha that channel their magical energy in powerful attacks, shield them from damage, do weird wobbly magic business and all that good stuff. Defeat doesn’t mean death, thankfully; it just means you’re knocked out of the running, and the competitors who last the night pick the battle right back up when the next full moon rises. The ultimate prize? A supposedly unlimited wish from an unseen entity that’s probably got a monkey’s paw or two up its ass, because this wasn’t enough like Fate already.
At any rate, into this ongoing tournament is thrust our protagonist: Mangetsu, a seemingly normal girl who gets air-dropped into the middle of a Granbelm match and quickly finds herself fighting alongside everyone else in her own mystical dwarf mecha. No one is quite sure what to make of her, least of all herself; if she’s able to compete, it means she’s descended from a mage’s bloodline, but nobody knows which one, and at any rate, her unwittingly joining up after the tournament is already under way it weird enough itself. But if she’s part of Granbelm, there’s nothing to be done; she can either drop out, or keep competing and fight to have her own wish realized. Mangestu, unsurprisingly, chooses to fight, and thus she begins her quest to beat out the rest of the colorful characters who are participating in this tournament, all while forging an initially uneasy alliance with a fellow competitor- Shingetsu- who’s decided to help her orient herself in this confusing new world. No points for guessing that things are darker than they initially appear, the Granbelm tournament itself might be a lie, and everyone’s got a closet full of skeletons ready to expose when it’s time for Maximum Drama™.
Honestly, though, for as much as I poke fun, Granbelm’s a lot better constructed than that description would lead you to believe. Calling it a mashup of Madoka and Fate wouldn’t be wrong, but it would also be a disservice to the many original ideas Granbelm comes up with. Even if you can guess the general trajectory of the story, the specifics of what’s actually going on will completely take you by surprise, with enough foreshadowing in the opening episodes for the eventual reveals to make sense. I know I was thrown for a loop when I realized that a couple things that were bugging me about Mangestu’s characterization turned out to be entirely intentional. There’s a damn smart narrative contraption at the core of this thing; no surprise, considering how good Re:Zero was at planting and payoff. And speaking of Re:Zero, another strength its director carries over here is sheer force of hype. The mecha battles are all riveting spectacles, rendered with kinetic cinematography, dizzying displays of power, and lush color palettes steeped in purple and blue. You feel the propulsion of these pieces of psychic armor zooming through the sky, aided by a killer sound design that makes them feel less like lumbering chunks of metal and more like Tron-esque digital programs. There’s so much confidence in every decision that it’s easy enough to get lost in the flow and jam out to the chaos.
So here’s the question I’m left with; If Granbelm is so good at crafting an engaging spectacle, with cool action and direction and interesting plot turns, then why did I- and so many other people- keep getting sucked out of it?
It’s here that we must turn our focus inward and talk about themes and meaning. This, I think, is where the heart of the divide lies between the people who love this show and those who don’t: do you get what it’s trying to say? Do you connect with how it tries to say it? Because from my perspective, Granbelm goes about exploring its themes in a very, very unclear and unfocused manner. Just take a look at the first episode if you want proof of this; it’s entirely dedicated to throwing Mangetsu right into the deep end of Granbelm and watching her experience it from the ground up. It’s certainly cool, but a nagging question I kept coming back to all throughout that episode was, “Why?” We’re given plenty of information about the players of Granbelm, the mechanics and lore, the cool shit we can expect from the battles, but we’re given no context into the emotional stakes involved. We learn nothing about why these girls are fighting, what’s at stake for losing, what deeper meaning is driving their stories, nothing. We’re given no reason to care about Mangestu until the end of the second episode, and even then it’s such a weak motivation- she wants to be useful to people- that it doesn’t feel worth the wait. Sure, you don’t need to dump the entirety of your show’s thesis on the audience right at the start, but at least some context is needed to help them get invested, right?
Unfortunately, I would find myself asking that question of “Why?” plenty of times throughout Granbelm. It takes a while for the scope of the story to really come into focus, and while the eventual reveals are, as I said, cool, it feels like the meaning behind them should’ve been driving the story forward from a lot earlier. Everything feels disconnected and unclear, like every conversation the characters have is meant to be the defining moral statement of an entirely different show. There’s some stuff about self-determination, there’s some stuff about humanity’s natural inclination to abuse power, and I think the ultimate point was something related to accepting the responsibility to evolve, but I feel like I’m scrambling around in the dark trying to piece together an incomplete puzzle. And it’s not a fun mystery where the pursuit of meaning is part of the point; the way Granbelm presents the ideas it explores, it feels like it’s trying to be clear about the point it’s making. But for me, at least, it really wasn’t.
Actually, now that I think about it, the real problem might stem from this: Granbelm is bad at connecting its planting to its payoff. Too many times over the course of this show, it would set up a conflict, and then eventually solve that conflict in a way that technically made sense, but also felt incredibly lacking. To use the most obvious example, Shingetsu’s biggest rival is Anna, a fellow witch who grew up as her close friend and adopted sister. They used to be incredibly close, but Anna eventually descended into jealousy and envy as Shingetsu’s talents far outstripped her own, to the point where she would do anything to take her down, even as Shingetsu desperately wants to mend their broken bond. It’s an understandable enough conflict on its surface, and without spoiling anything, the conclusion it reaches is probably the only conclusion it could have in a story of this nature. But actually watching the conflict play out getting to that point is so. Unbelievably. Not. Interesting. Anna as a character is far too arch, far too underwritten to care about. All she does is scream and make rage faces with increasingly unhinged fury, to the point where it’s impossible to buy into the supposed tragedy of her situation. She’s like a caricature of the jealous rival character, and at every point the story could’ve taken to let her indulge in some actual goddamn pathos, it instead instructs her voice actor to blow out yet another vocal chord and the animators to increase the dilation of her pupils. The way her arc resolves makes sense, but the character herself is so broken that it’s impossible to get invested in her.
And this isn’t the only time something of this nature occurs. There’s another character whose arc revolves around trying to save their sister from a curse, and the exact nature of how they get to the end of that arc feels just as half-baked and underwritten. There’s a lot of question I still have about the nature of the magic system, whether it was supposed to be good or bad or something in between. Occasionally, the show pulls a magic power out of its ass that feels like it’s supposed to be important and meaningful, but for the life of me I couldn’t figure out how it got there. Granbelm feels like a well-constructed show from the outside, but on the inside it’s just a mess. Not an annoying mess (okay, Anna’s shtick got insufferable at times), but a mess all the same, a plot that felt like it did actually know what it was doing, but for some reason couldn’t communicate that knowledge to me. I kept feeling like these was some missing piece I wasn’t getting, some aspect that I wasn’t picking up on that would make all the pieces fit together. But for the life of me, I couldn’t find that piece.
At least, that’s what I got out of it. Like I said, there are plenty of people who really like this show. So maybe that missing piece is still out there, and I just couldn’t find it for whatever reason. Maybe there’s some aspect of Granbelm that just speaks to some people with more clarity than others. All that considered, despite how down I’ve been on this show, I do recommend checking it out. It’s possible you’ll be one of the lucky few who’s able to figure out what it’s going for and thus find a new anime to add to your favorite’s list. And then maybe you can come back and explain it to me, because I’d really like to know what’s so potentially powerful about Granbelm that I just couldn’t figure out. For the moment, though, while I can’t call this show a disaster, I’m definitely frustrated that it never clicked together the way I wanted it to.
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SCORE
- (3.15/5)
TRAILER
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Ended inSeptember 27, 2019
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