SHAMAN KING KANZENBAN
STATUS
COMPLETE
VOLUMES
27
RELEASE
April 3, 2009
CHAPTERS
312
DESCRIPTION
Shaman King Kanzenban is a 27 volume reprint of the original Shaman King series but with differences including the addition of new chapters (which changes the chapter numbering).
Notes:
- Includes 10 extra chapters and the one-shots "relax" and "Mappa Douji" (麻葉童子).
- The following chapters are featured only in the kanzenban volumes, which do not contain the original chapter 285. The additional chapters 265–266 are collected in volume 24, renumbering all subsequent chapters of the series. Chapters 287–291 are in volume 26 and chapters 292–300 in volume 27.
- Reincarnation 265. Aku no Shoutai (悪の正体, Evil's True Form)
- Reincarnation 266. Shinjitsu no Seigi (真実の正義, The Real Justice)
- Reincarnation 287. Good Morning Mu Tairiku (グッドモーニング ムー大陸, Good Morning Mu Continent)
- Reincarnation 288. Falling Dam-ko (フォーリンダム子)
- Reincarnation 289. Invisible Jurin (インビジブルジュリーン, Invisible Jungle)
- Reincarnation 290. Neko wa Sabishii Hito ni Natsuku (猫は寂しい人間〈ひと〉になつく, Cats Are Attached to Sad People)
- Reincarnation 291. Nikume Nichrome Samonakuba Ore wa Taoren (憎めニクロム さもなくば俺は倒れん Hate Me, Nichrome, Otherwise I Won't Lose)
- Reincarnation 292. Dokonjou Mame no Ki (ど根性豆の木, The Gutsy Beanstalk)
- Reincarnation 293. Kaze no Shinka (風の真価, The Real Value of Wind)
- Reincarnation 294. Last Test Shaman Fight
- Reincarnation 295. Yume no Ato (夢のあと, After the Dream)
- Reincarnation 296. Patch to no Souguu (パッチとの遭遇, Encounter With the Patch)
- Reincarnation 297-299. Shaman King: God End (シャーマンキング God End)
- Reincarnation 300. The Last Words
- In 2018, Kodansha republished Shaman King Kanzenban digitally with 35 volumes as "Shaman King."
CAST
Yoh Asakura
Anna Kyouyama
Hao Asakura
Ren Tao
Horohoro
Amidamaru
Johann Faust VIII
Ryuunosuke Umemiya
Lyserg Diethel
Manta Oyamada
Chocolove McDonell
Jun Tao
Matamune
Iron Maiden Jeanne
Tamao Tamamura
Silva
Mikihisa Asakura
Eliza
Marion Phauna
Pai-Long Lee
Kororo
Pirica Usui
Matilda Matisse
Tokagero
Bason
CHAPTERS
RELATED TO SHAMAN KING KANZENBAN
REVIEWS
myvelouria
90/100"After making the readers wait so much for this, the last thing I wanted to do was disappoint them." -Hiroyuki TakeiContinue on AniListThis review is spoiler free.
There really is nothing like a great manga from Weekly Shonen Jump. When thinking of the famous Jump series there are many titles that spring into mind. You have “Dragon Ball”, “Fist of the North Star”, “Jojo’s Bizarre Adventure”, “One Piece”, “Slam Dunk”, I could go on. Jump has given us so many manga that stay with us for years, even decades. One Jump title that I felt has always been lurking in the back of my mind would be “Shaman King”. When it was announced a new anime for it would be releasing in the spring of 2021 there was a big response from anime fans. You had fans of the manga and the original anime adaptation express their excitement at the chance to see it come back, but then you had a wave of people asking “wait, what even is that”. I have always known of it, but never watched the anime or read the manga prior to this announcement. Once I completed it last year I realized this was something special that had been waiting too long to be read and I felt a twinge of regret for not doing so earlier. You may be wondering why I’m specifically reviewing the kanzenban edition and that’s because this is the version the new anime will be following and the true vision that the mangaka, Hiroyuki Takei, had for the story. The manga had its original run in Jump from 1998 to 2004 and was unfortunately cancelled due to Takei reaching a point of fatigue, leaving the manga with a thrown together conclusion he was not proud of. Later the series was reprinted in this kanzenban edition where Takei was able to correct and alter things he was dissatisfied with in the first print as well as give the readers the ending he always aimed to create. If you are to read the series for yourself please do yourself the favor of seeking out the kanzenban so that you can experience the complete story as Takei intended.
Our story begins with a middle schooler named Manta Oyamada coming home from cram school. Once he realizes he’s running late he decides to take a shortcut through a cemetery where he meets our protagonist, Yoh Asakura. Upon befriending Manta, Yoh reveals himself to be a shaman, a person capable of binding this world with the next as he puts it. He can communicate with the dead and allows them to possess his body to utilize their powers. As events unfold he reveals that he is going to participate in the great Shaman Fight, an international event held once every 500 years, and become the next Shaman King. The Shaman King is a divine figure who is granted access to the Great Spirit and has the ability to reshape the world as they see fit. Throughout the story Yoh gains many friends that stand alongside him in his quest as well as many enemies set to throw it off course. The further we go we discover there is more to this situation than meets the eye with many twists and revelations that culminate in a climax that left me breathless.
Takei has said that he chose to base a manga around shamans because he felt it was something nobody had really done before and to serve as an outlet for exploring culture. One of the most fascinating things about the manga for me was seeing how he pulled characters from various places and tied their respective beliefs and customs into the narrative. A problem I can sometimes have in these big shonen stories is when it’s all still focused squarely on Japan even though it feels like it should be something larger and more encompassing. With this series that issue never comes up. You have characters from Japan, China, the United States, England, Germany, Mexico, and so many more parts of the world. The inclusivity of this many nations made the Shaman Fight feel as grand as it was supposed to be. And when it comes to basing the story around shamanism, I do agree with Takei that it felt like a subject I had not seen a shonen manga attempt. The way that these spiritual practices connect to the action and fights within the manga are nothing short of inspired. Sometimes in battle shonen I feel like the battle system is disconnected from the plot, I have experienced a few where it feels like the way characters fight is not working to enhance any kind of messages the mangaka wants to make. But this is an example of someone creating a system where it is deeply connected to the story and themes at hand. The way different cultures approach death and contact with the afterlife is an essential piece to the manga and their presence heightens a statement at the core of the story, that spiritual strength will overcome adversity. What we have here is a manga that manages to tell a story as big as its premise implies while also maintaining a battle system that isn’t stapled on for arbitrary reasons. It all feels unified and works together to create something that stands out from other shonen manga.
One of the areas that “Shaman King” excels in would be the large cast of characters. Yoh is a somewhat lazy and laid back person who not only stands out from other Jump protagonists of his era, he stands out compared to those in Jump right now. He isn’t a high strung nerd like Izuku or a loudmouth like Asta, Yoh’s cool headedness and easy going demeanor feel fresh. Given he was ostracized for his ability to sense spirits and didn’t have a living friend until meeting Manta it says a lot about Yoh, that he maintained an optimistic perspective on life even if he later admits to not completely understanding people. His signature catchphrase, “everything will work out”, is a sentiment that reflects both his slacker tendencies as well as his ability to think positive under pressure. Takei has said he was the most difficult character to create due to the criteria Jump often employs, but I feel all the effort he put into making him paid off beautifully. Another character who still feels unique among the various shonen leads would be Anna Kyoyama. She is a powerful young itako, a female spiritual medium in Japanese culture, and Yoh’s fiancé. The very fact that she was introduced as already betrothed to Yoh was really different from what shonen manga tend to do. It isn’t uncommon for the leading lady to be the male protagonist’s love interest, but telling your audience out the gate that these characters are engaged and seeing the way it influences their dynamic felt wonderful. Even though they’re both middle schoolers there is a sense of maturity to their relationship. We don’t have one of those “idiot boy woos the tsundere who’s too good for him” romances, instead we have two characters that made a deep impact on each other that drives them throughout the manga. His reasons for wanting to be Shaman King are often stated to be living an easy life, but a major motivation for Yoh’s decision was a desire to help Anna when they first met. This had a profound effect on Anna, leading to her developing feelings for him and committing herself to helping him reach his goal. She is a very steely and driven girl who will enact whatever intense training she can think of to help Yoh succeed. She isn’t the type of female character who gets angry at the protagonist for spending more time training than he does with her and she isn’t the passive girl who stands around while the boys do everything. She is laser focused on making him Shaman King to the point where many of the other characters are stunned by the lengths she will go to. Her proactive character was a marvelous addition and made her one of the more interesting Jump heroines that I’ve seen.
Naturally the villain in your story should be as strong as your hero and “Shaman King” definitely lives up to that. Hao acts as the main antagonist to the series and he is fantastic. Without getting involved with the spoilers for him I’ll just say that he is someone who gets more interesting the more you learn about him. You are initially pulled in with his enigmatic presence and with each new reveal the audience starts to see him in a different light. A key thing to his character that also left an impression on me was that I understood why he had this large following. In so many other manga, some of which I am a fan; you aren’t given much context for why a villain has so many henchmen and supporters. It sometimes is written as if they have these people at their back simply because it’s expected that the villain has followers or you’re to assume they are just following the strong. But Hao is given this charisma and drive that makes me see why he has a cult-like support system at his disposal. Hao’s surprisingly relaxed personality creates a great contrast to his ruthless behavior that we see throughout the Shaman Fight and it makes him intriguing to observe. He’s become one of my favorite Jump villains, whenever he appears he has my attention and I can’t get enough.
The other members of the “Shaman King” cast are no slouch either. Manta, despite not being a shaman, proves to be an important figure throughout the manga. He serves as the narrator to the series and utilizes his intellect and familial wealth as assets for Yoh in his journey. I appreciate that he didn’t gain some kind of magical ability, outside being able to see spirits, and still gets to be as involved in the manga as he was. Not to mention the comedic relief with him was a blast. I never got tired of him pulling out that giant book to share whatever information he has to offer. Someone else I was happy to see as a regular part of the cast was Tao Ren, a Chinese boy who begins as an enemy to Yoh and develops into one of his most interesting companions. His pride and seriousness are some of his defining characteristics and while he frequently clashes with Yoh and his friends, it is always clear at the end of the day where his loyalties are. His initial antagonistic role is something he breaks away from, but it never gets erased by the narrative as his past choices and his toxic upbringing stay relevant during the Shaman Fight. I enjoyed this, sometimes it can feel like once a character gets from Point A to Point B we never reflect on that starting point again but Takei was not about to let that happen. Another character I was very attached to is the Ainu shaman, Horohoro. Ainu representation in anime and manga is not as common as one might expect and I definitely have not seen an Ainu character in a Jump manga before. So having him be a part of the main cast in itself is unique and seeing elements of the Ainu traditions woven into his combat style had my attention. My understanding of Ainu beliefs is that they have a very profound and complex relationship with nature and Takei used that to create some stand out fights with Horohoro. He relies on ice as a primary element and uses a snowboard he crafted giving him a sense of traditionalism meets modernization. Like with the other characters Horohoro carries a past, one that he guards fiercely out of guilt and shame, and it made for some truly moving moments. The way the back stories are handled in “Shaman King” felt so organic, it didn’t feel like something being crowbarred in for the sake of stirring drama. There are so many other members of the cast worth mentioning like Chocolove, Faust, Ryu, Lyserg, Jeanne, Marco, Silva, I could keep going. All of my favorite Jump manga offer a large cast with memorable personalities and “Shaman King” is no exception.
Visually this is a manga I found incredibly striking and filled with a strong aesthetic sense. Takei’s art is very graphic and crisp in a way that I feel other Jump mangaka were not doing at this time. He takes a considerable amount of inspiration from graffiti art, western comics like “Hellboy”, mecha anime, and the works of Osamu Tezuka and Hirohiko Araki. All of these influences led to him developing an art style that I think has aged incredibly well. Some manga and anime from this era, in my opinion, have not held up through the years. But with Takei I believe his art still looks great in a modern context and I would never mistake it for someone else’s work. While the earliest chapters look like they need some polishing, they also show potential. As the manga progresses Takei comes into his own and presents a visual style that’s appealing to me on all fronts. The art looks very clean and while it’s not a detailed manga, its strengths lie in how stylized everything is. The characters look distinct and the designs on the spirits are downright amazing. Whether it’s the mecha designs for the Archangels, Amidamaru’s sharp samurai look, the “Ren and Stimpy” esque designs for Konchi and Ponchi, the imposing Grand Elemental Spirits, Eliza’s beauty, or the adorable Kororo, he was so inventive with his creations. The spirits come in a variety of looks while never feeling out of place with the rest of the manga. It all goes to show how well thought out Takei’s visuals were, to incorporate so many different ideas and still feel cohesive impressed me.
“Shaman King” is a manga that I wished I read sooner than I did, but better late than never. At the time I am writing this review we are just one season away from the new anime airing and I am thrilled. Knowing I will experience it in a new medium featuring some of my favorite seiyuu is something I can’t wait for. Takei’s storytelling and artwork feel like they need to be told through animation. And while it’s great to know the original anime was good in its own right, it is also my understanding that it eventually broke away from the source material and did its own thing. This is a case where remaking an anime is justified, being able to see the story as Takei intended it to be matters and the fans have wanted something like this for a long time. Modern audiences may not know this, but there was a time where “Shaman King” was so big that it was considered the greatest rival to “One Piece”. The manga in both the original edition and the kanzenban has sold tremendously with over 35 million copies in circulation and it has been featured in various popularity polls. Having read the kanzenban I can see why that is. The manga is fun with a plot that develops further into a grand epic and hosts a diverse and varied cast of characters. As someone who consumes a lot of battle shonen I can say this was something that stood out from the rest. Even though I can sense the places Takei drew inspiration from he still worked with those concepts to create something distinct to him. Its proof that someone can take an idea we’ve seen before and apply it to their work in a way that doesn’t feel derivative. People can be quick to dismiss something because of something that feels familiar within it, but I think that would be doing a great disservice to something like “Shaman King”. While it’s a shame that the original run was cut short, the fact that he got to go back and correct these things has been a blessing. Not every mangaka can say they got the opportunity to change the things they didn’t like about their work and then see that version get an anime for itself. In my opinion this version deserves to be remembered as one of the great classics from Jump and I am on the edge in anticipation to see it again.
sakuyamons
90/100If you like fun characters, meaningful dynamics and how love and hate shape us, SK will be of your liking.Continue on AniListThere are no universal answers, so not two people are exactly alike. Always let your heart choose your path. This is good advice from one that fought in the last Shaman Fight 500 years ago
This is my second reread of the Shaman King manga, I watched it from start to the end when I was little. Read it from a fanscan site through start to finish, reread it in that same fanscan and finally reread properly now and it is safe to say it is one of my favorite series ever.
I wouldn't call Shaman King underrated anywhere except English speaking spaces, but I guess it is at some point. Originally running in the 00s Jump, the author had to take a break due to health reasons, and eventually returned to finish the story in a way he desired.
Shaman King focuses on Yoh Asakura and his spirit, the samurai Amidamaru, and their journey through the tournament to choose the Shaman King. The winner would become one to the King of the Spirits and become nothing less of a God. Yoh desires to become the Shaman King in order to live a carefree life (with a bit of familial duties on the side). Possibly one of my favorite versions of the all loving hero, Yoh chooses to see the best in people, claiming that someone who can see spirits cannot be that bad, and he sticks to these ideals even after meeting participants who directly oppose to his ideals. His motto "everything will work out" will be key for making allies through the Shaman Fight, as well as key for Yoh to endure the trials that come with family legacies and the Big Bad of the series. Although it is expanded better in the Zero prequel, it is key to notice that Yoh chooses to love instead of hate, and that he chooses to never fight with hate on his heart. In combination with his fun personality, it's what makes characters like Manta, Anna or even Ren get drawn to him.
One of the key charms of Shaman King is the diversity from the characters, Tao Jun, who's Ren's sister is a daoshi and uses talismans. Faust is a necromancer. Lyserg is British (kidding, but his technique is also unique to him). The X-Laws use angels, you get the point. Even though it is far from perfect like Joco's design and the whole indio subplot, the universality of the characters serves to explores shamanism and sorcery their own unique way.
One of my favorite aspects of the series is the relationship between Yoh and Anna, while through most series the romance subplot happens at the end, Anna gets introduced immediately as Yoh's bossy fiance. A lot of their more tender moments happen in the extras, but despite her tough personality it is clear that they love each other. Mt. Osore La Voile expands on this relationship, a short flashback that goes back to when they first met and I consider it one of the best parts of the series.
The supporting cast is charming as well, Ren Tao is a Chinese Shaman who gets introduced as an antagonist and then becomes an ally and friend who looks for atonement for his past sins, HoroHoro is an Ainu Shaman, whose speciality is Ice and has a native spirit as a partner, Lyserg who joined the Shaman Fight out of revenge and is always torn between his desire of revenge and his friends, Joco who uses the laughter (he's awful at comedy) to heal people's hearts and is one of the strongest of the series. Even characters like Ryu and Faust, who I am torn between wanting to see more of them or enjoying their involvement as far as it went are enjoyable.
However, my favorite character other than Yoh is the main antagonist and final boss of the series, Hao Asakura. A mysterious character who looks like Yoh (You definitely know what's going on at this point, but I won't reveal the connection for the sake to not spoil too much) and is the founder of the Asakura family as well as their biggest enemy. Both the founder and the destroyer of his family, every time I saw him on screen it reminded me of Goya's Saturn Eating His Children painting. His cruelty towards his enemies and how it seems that he is impossible to beat makes him menacing, while the relationship between him and his team gives place to a "softer" side. However, despite many characters consider him a monster (rightfully so) in his backstory it is explained that him wanting to destroy humanity because of his hate reinforces how human he is. How to deal with Hao is one of the points where ideologies clash, and neither side is particularly right or wrong about it, both are valid.
The reason why it is not a 10 (other than I don't really give things a 10) is because I feel the final stretch of the series feels...weird and a bit repetitive even before facing Hao and I wish characters like Faust had been used more. Other than that, it is one of my favorite series, and I think you should give it a chance despite the mediocre reboot it got.
PS - the 2001 anime is canon divergent and it does a pretty poor job with characters like Lyserg and Joco, but the two openings and the second ending are excellent. You should definitely check those out.
SIMILAR MANGAS YOU MAY LIKE
- MANGA ComedyShaman King 0
- MANGA ActionAo no Exorcist
- MANGA ActionSoul Eater
- MANGA ActionYuu☆Yuu☆Hakusho
- MANGA ActionDoron Dororon
- MANGA ActionGhost Girl
- MANGA ActionYomi no Tsugai
- MANGA ActionKonjiki no Gash!!
SCORE
- (3.85/5)
MORE INFO
Ended inApril 3, 2009
Favorited by 245 Users