MAGIA RECORD: MAHOU SHOUJO MADOKA☆MAGICA GAIDEN 2ND SEASON - KAKUSEI ZENYA
STATUS
COMPLETE
EPISODES
8
RELEASE
September 26, 2021
LENGTH
24 min
DESCRIPTION
The second season of Magia Record: Mahou Shoujo Madoka☆Magica Gaiden.
CAST
Iroha Tamaki
Momo Asakura
Yachiyo Nanami
Sora Amamiya
Tsuruno Yui
Shiina Natsukawa
Sana Futaba
Yui Ogura
Felicia Mitsuki
Ayane Sakura
Homura Akemi
Chiwa Saitou
Madoka Kaname
Aoi Yuuki
Kyouko Sakura
Ai Nonaka
Sayaka Miki
Eri Kitamura
Mami Tomoe
Kaori Mizuhashi
Kyuubey
Emiri Katou
Alina Gray
Ayana Taketatsu
Rena Minami
Kaori Ishihara
Mitama Yakumo
Yui Horie
Momoko Togame
Mikako Komatsu
Kuroe
Kana Hanazawa
Mifuyu Azusa
Mai Nakahara
Touka Satomi
Rie Kugimiya
Kaede Akino
Ayaka Oohashi
Ui Tamaki
Manaka Iwami
Kazuko Saotome
Junko Iwao
Nemu Hiiragi
Sumire Morohoshi
Tsukasa Amane
Aya Uchida
Tsukuyo Amane
Maaya Uchida
Mel Anna
Kanon Takao
EPISODES
Dubbed
RELATED TO MAGIA RECORD: MAHOU SHOUJO MADOKA☆MAGICA GAIDEN 2ND SEASON - KAKUSEI ZENYA
REVIEWS
CerberaSpeed
35/100A sequel unsure of what it wants to continueContinue on AniListI will say that first and foremost that this isn't a review where I recommend or don't recommend the show, there's plenty of other reviewers in here who are most likely better at that than me especially due to my bias against the anime despite the fact that I've been a big fan of the game for four years now; literally joining up ever since the JP server first went up.
__There are spoilers for the first to seventh chapter of the game, which are the parts that are currently adapted from S1 to S2. Tread with caution if you want to personally see the differences between the game and anime yourself.__ Around last year, I made a review about S1 expressing my disappointment with it which you can read here; though I think some of it doesn't elaborate in enough detail as to why I felt the way I did when S1 did certain things and hopefully I can do better this time around.
Due to my previous view of S1, of course I'd have to ask to myself why I'd even want to see S2. Fundamentally S2 is a continuation of S1 using the characterizations there as its foundation, however the foundation it does set up is on very shaky ground. So I had the question of "how should I judge S2?", is it something I could assess purely through how I enjoy the show? Is it something I judge as I disregard what S1 did and try to enjoy it on its own merit despite directly being a sequel to that? Or should I act like the game is the true foundation to S2 and act like it's a reimagining of the latter half of the game's main story?
Those were all views that has its own ups and downs, but what I did at least consider important was to not let how I viewed S1 affected how I viewed S2 too much. I may have disliked S1, but I want to view what S2 had to offer instead of just bemoaning the same points I had made about S1.
Ultimately I came out of that pointlessly pretentious train of thought by approaching S2 by considering the first half of the game as the true intended foundation. But I did consider it as a personally important choice due to the difference in how Iroha and Yachiyo's relationship is portrayed between the game and the anime, even if some of it are subtle enough that some people won't really think much of it. Iroha and Yachiyo are the key players in the marketing materials, they're the driving force of S1's (quite literal) cliffhanger, and they're treated as the most important dynamic in the story besides Iroha's relationship with Kuroe.
Yachiyo's loss of Iroha is what sets off the major story beat for S2, and Kuroe's search for Iroha serves to push Yachiyo into that direction. Though the real strength of this part of the story isn't really anything to do with how Yachiyo handles her grief of Iroha's disappearance, though that's something I'll touch on later, rather it's her treatment of Mifuyu and how it plays into her larger character arc in S2 that I consider to be Yachiyo's double-edged sword in this story.
The portrayal of Yachiyo's grief via the incredibly underrated expression work and her amazing VA delivers a striking image of how the survivor's guilt that she faced turns her into this single-minded monster who disregards everything around her under the idea that perhaps Iroha really is the one to prove that she isn't just a living, breathing bad luck machine who kills everyone around her.
Throughout the story this is something Yachiyo is on some level challenged on, firstly through her childhood friend Mifuyu and the parallel that is presented between her and Iroha. Mifuyu views herself and the people of Magius as weak, girls who were manipulated by Kyubey into a system of exploitation, something she wants to free herself from with Magius. To Mifuyu, Iroha wasn't different from her, she was weak. Not in the sense that she was at her core someone who couldn't do anything in front of the truth behind the magical girl system, but someone who like her were weak enough to become victims of Kyubey's lies.
To Yachiyo however, that couldn't be true. Iroha was the person who defied everything Yachiyo knew about herself, she wasn't weak. They weren't victims, or in the least she didn't want to think that they are victims. Iroha and Mifuyu were at first weak to her, Iroha's introduction to her in S1 had her stutter a lot, she was easily intimidated by Yachiyo, and she lost against a Kamihama Witch who she could easily curb stomp. Mifuyu was similar based on what Yachiyo said, and this is further elaborated in the game, however that's where the differences show up. Mifuyu upon realizing the truth ran off, she was emotionally vulnerable enough to be fooled by a kid to join a shady cult. Iroha wasn't that, she stayed by Yachiyo's side after learning the truth, she convinced her with all her might that she wasn't to blame for Kanae and Meru's deaths, things Mifuyu weren't able to do to her when she needed it the most.
And that's where I think the difference between how the game and the anime portrays Iroha and Yachiyo's relationship becomes important. There's a few subtle moments in the game that I think makes a huge difference in how this battle between Mifuyu and Yachiyo ends up becoming, primarily from the Seance Shrine arc.
There are two important aspects in that arc that mattered, firstly is how Iroha's whole arc from Chapter 1 to Chapter 3 (or the equivalent of S1EP2 to S1EP5) has her trying to become stronger, not just to survive the stronger Witches of Kamihama, but also to further her search in her sister.
The anime takes this really weird route how in Episode 3 and Episode 4 Yachiyo has always told Iroha to become strong to find her sister, and that's generally where it ends before the season finale and S2.
The game instead portrays this a bit differently, as early as when Iroha arrived Kamihama, Yachiyo wanted Iroha to prove her strength and show that she could survive in Kamihama. By the time the Seance Shrine arc hits, Iroha was strong enough to not only get Yachiyo's acknowledgement, but to be considered her assistant in Rumor hunts.
This is where I think Iroha's game counterpart better fits the theme of the fight. Her game counterpart has on numerous occasions proven her strength and showed Yachiyo that she is someone who can survive in Kamihama to the extent of earning Yachiyo's trust and even getting her over her survivor's guilt.
Regardless, I think it's a strong way to start out S2. However a lot of the strong points presented early on doesn't hold on for long, not even in this very episode. After the fight, Mifuyu and Kuroe were about to return to Magius' base up until the small Kyubey ran off, which led to Mifuyu teleporting back without her. This was one of my gripes I had with S1 when it does this exact same thing with Iroha in Episode 9, especially since it was cutting off a conversation that you would think is vital in getting Iroha to understand Sana's position of wanting to isolate herself from the outside world. This part with Kuroe just felt like it didn't know how to continue the cat and mouse routine with Yachiyo and Kuroe and that's how we ended up finding Iroha after over a year of wait.
It was pretty anti-climatic to say the least, over a year worth of speculation, marketing, and cliffhanger and this was how it was resolved. People joked about how "Iroha would come back after a single episode" and it actually came true, which wasted one of the most interesting ideas it had offered. I'll get into that a bit later, but for now it's unfortunate one of the strongest aspects of the season had to be resolved so quickly.
The next episode I feel is both the strongest and weakest part of S2, highlighting Iroha's character through her vulnerability (which was sorely needed after Endless Solitude flat out neglected to do so) but also highlighting one of Yachiyo's most hypocritical aspects going into the story that not only isn't explored, but also treated like it doesn't exist. I can't discuss Iroha's side of the story without elaborating on her development through the game, so I tried going about that here. But the gist of it is how Iroha's entire journey throughout the first half of the story is an exploration of her loneliness, and shows how she overcomes it as she enters Kamihama. What is generally described as the episode that's basically Rebellion but with Iroha is funnily enough moreso Kuroe's episode.
While the episode is set in Iroha's dreams, it sets the chain of events that led to Kuroe's change. But this is another double-edged sword, because it's a move while efficient, doesn't feel natural. Kuroe's entire thing was how she abandoned Iroha in S1 in favor of Kamihama, but instead of slowly catching up with her while trying to gently nudging each other to fill the blanks, Iroha just so happens to have a dream that shows everything she's went through. It feels like it's not really taking advantage of the fact that these two haven't talked to each other for a while and only recently were reunited and decided to just skip the part where they actually have to know each other after separating.
However on Yachiyo's side of the story, there's a part of her that starts rearing its ugly head the hardest. Her search for Magius' base primarily has her fixating over Iroha, even the major battle with Mifuyu has her exclusively talking about Iroha; completely ignoring Tsuruno who by her account she pressured into being "the strongest", ignoring Felicia who had to endure an awful life ever since she was a kid, ignoring Sana who lived her entire life in an abusive household that they treated her like she doesn't exist. She once again shows her apathy towards the Mikazuki members whose name isn't Iroha by dismissing the possibility that they might be real even before she came to the theory that they might be inside Iroha's Doppel Labyrinth; Yachiyo in fact only considered the possibility that Iroha is real as a hunch, and willingly cut down the image of everyone else without question. This becomes extremely jarring when in Episode 7 where Yachiyo reunites with Felicia and Sana, she hugs them and told them that she misses her; something her actions would lead you to assume otherwise. Had you assume this is game Yachiyo, perhaps it would make more sense since that Yachiyo hasn't treated the rest of Mikazuki with apathy. But this is a piece of her character from S2, it's not something S1 or the game is at fault for; this is S2 Yachiyo contradicting herself.
After this episode, the more character-driven part of the story just settles down and if that's what you're into MagiReco for then I'm sorry to say this isn't the anime for you. Most of the character points that were set up just fell flat after this point, firstly take Rena, Kaede, and Momoko. The finale of S1 implied something big was happening to them that led them to join Magius; but even until the end of the show, we never really found out any of the details surrounding what happened to them.
How did Kaede ended up in Magius after S1EP5 when she Doppeled? How did Rena and Momoko joined up? Momoko especially since there's a clear hierarchy in Magius where the white robes are of higher rank than the black robes (this is easily noticeable by seeing how much white robed Magius there are compared to the black robed ones), how did Momoko then outrank Kaede who was in Magius for longer than her? In that same episode Rena said she was running away from Magius with Kaede, implying she did something to get them to go after her; so what did Rena do to make that happen? Why is Rena skeptical of Mitama? Was it just raw skepticism? Did she see something Mitama did that weren't the Doppel Syndromes? All those unanswered questions were part of why the sakuga scene in Episode 4 just felt like fluff, they didn't really contribute much to the more important questions at hand.
Episode 5 then instead of answering questions, raises more and more questions that seems so obvious that I genuinely thought there was going to be a fake out by the end. Why did Sana join Magius? Felicia's case was surprisingly answered quite well by tying it to her trauma of losing her parents to a Witch, at best you can say Sana only joined up to watch over Felicia; but then why didn't she make any contact with Yachiyo, Tsuruno, or Iroha? You might say that they didn't have their phones in Magius; but then when Yachiyo asked why they didn't contact her in Episode 7, why didn't either Sana or Felicia told her that?
This is also where I felt the whole "Iroha disappearance" plot thread was severely underutilized, recall that it was because of Iroha that Felicia (a 13-year-old who had to become a mercenary just to find a place to sleep and eat) and Sana (someone who isolated herself from the outside world) were able to find a place to belong to. Their only appearance in Episode 2 was just a vague "maybe Yachiyo and Iroha are fine" that seems incredibly uncharacteristic of them, they clearly still care for them so why are they staying with Magius like they don't have any choice? They only discover Iroha disappeared after she was found by Yachiyo and Kuroe, which is bizarre when you consider that Felicia and Sana would immediately go on a search for her had they known earlier since they did exactly that after Mifuyu told them about that. It's worth noting that their game equivalents were forcibly brainwashed into staying, which offers its own set of issues with agency, but removing their brainwashing and not finding a good enough justification for them to stay is hardly any better.
It also doesn't take advantage of the idea that we as an audience start to miss Iroha as well by having her away from the screen longer, it's almost surreal to consider that Iroha was at some point considered gone when she's heavily plastered throughout the show and comes back almost immediately. Despite being a strong starting point, it was massively underutilized on multiple angles.
While I mentioned the aspect surrounding Yachiyo and Felicia and Sana as incongruous, her attitude is better acknowledged with her relationship with Tsuruno but at the same time also incredibly conflicted. Episode 6 has Yachiyo acting like Magius were cowards when they were doing what any normal person would have done if they knew they were lied to by beings they couldn't understand; acting like Yachiyo was above it all. This was put into question by Felicia in Episode 7 when she wants to know what Yachiyo's plan is going forward if she does take down Magius, but only revealing by talking in circles that she really is just full of it and doesn't know anything. Episode 7's name alludes to Yachiyo's major flaw throughout S2 where she acts like she's above everyone else, towards Mifuyu who she calls weak, towards Felicia who she considers should be easy to convince, and towards Tsuruno who she thought she knew.
But it falls apart when it's actually shown what Yachiyo doesn't understand about Tsuruno, this is also unfortunately where I have to make another comparison with the game. Let's start off with the game so I can explain what I thought were the major parts of Tsuruno's reveal and what it meant for her character.
To Tsuruno, there were three things that set off her downward spiral: Firstly is her awful grandmother and sister who took off with the money she wished for, secondly was Meru's death which she personally blamed herself for, finally the disbanding of Mikazuki due to Yachiyo's worsening condition. Due to her nature as your stereotypical "genki girl" Tsuruno attempts to glue together whatever is left of the dysfunctional group, but this is PMMM and cooperation is all but pointless. Fast forward to Iroha's arrival to Kamihama, and Felicia and Sana moving into Mikazuki, Tsuruno is now more than ever given more responsibilities to tie everyone together despite losing sight of what her own happiness means to her. In a sense, she's acting strong to keep everyone together.
Which is what the anime also sort of tries to convey, however there are a few seemingly small choices that might not mean much; but affected Tsuruno's characterization considerably: Mikazuki was never disbanded by Yachiyo in the anime, instead they all go their own ways. This means that there isn't really much dysfunctional people for her to keep together, and her internal conflict is no longer about maintaining a group of people that's slowly falling apart. Instead her conflict is now about maintaining her image as "the strongest", something apparently Yachiyo has pushed towards Tsuruno even though we've never really seen that.
Another aspect that seems to have been added is how Tsuruno seemed to have killed Meru's Witch; after deliberating on it a bit on what it tries to accomplish, it succeeds one end but opens a new issue. One of the aspects surrounding the game that's always weakened the ongoing conflict was its heavy reliance on brainwashing, it killed character agency and made a huge chunk of the conflict surrounding it boil down to "they're brainwashed, use nakama powers to snap them out"; and to its credit Tsuruno's kill there does give her a good reason why she would turn over to Magius out of guilt. The issue I take is how Meru and Tsuruno's relationship hasn't really been shown in the specifics, who is Meru to Tsuruno and who is Tsuruno to Meru? Yachiyo and Mifuyu handled this well because we see who they are to each other throughout S1, but Meru's role in the anime is so brief that she's generally reduced to "flashback character". The game admittedly has this issue too if you're strictly looking at the main story, a fair assessment to make, but Tsuruno in there functioned off the general dysfunction of her family and Mikazuki. Though overall, I consider this a net gain in an aspect that I thought was lacking from the game and it should be commended for the idea at least.
While this all paints a picture of a Tsuruno whose portrayal is far less of note in the anime, her core development still stands fine, albeit watered down. The finale where everyone in Mikazuki gathered around and hugged Tsuruno as Yachiyo apologizes, while completely unearned in every conceivable way; is still a scene that has strong emotional vibes and serves as a good capping off point for the season with Yachiyo's arc coming to a close.
On the sidelines however; besides Mifuyu, I think Mitama is also (coincidentally another white haired) character whose change in the anime succeeded. Her shift from the larger-scale harbinger of Kamihama due to the socio-economic discrimination (yes really) to a jaded Coordinator was one of the more shockingly well-delivered changes in the anime; simplifying her backstory where it needed to be, but delivering on a concept that tied to her status as Kamihama's mysterious merchant well. There isn't much I can say about how it plays into the major themes of the story, but it's a short but fairly enjoyable story regardless.
Previously I had said that I intended to view S2 as a continuation of the game than S1, and it did considerably helped me view S2 in a better light. But it was also because of this that certain aspect of the anime was noticeably confused on what it wants to become; I would say easily seen by the inconsistent portrayal of Yachiyo even in this very season alone and the anime's portrayal of Kuroe, who in a lot of ways embody the confused nature of the anime best.
Kuroe is an anime-only character who serves to differentiate the anime and the game, yet her appearance in S1 is brief only during the first and last episode and despite hinting at sweeping changes, ultimately S1 was at its most barebones is very faithful to the game outside of those points. Kuroe in S2 started to gain more relevance; but when Tsuruno's arc was happening, Kuroe couldn't be involved because she couldn't fit into that part of the story. Despite how much Kuroe is pushed as one of the faces for the MagiReco anime, the show itself tells her that she doesn't belong in this story. Which considering how much she's been built up ever since the anime was announced, comes across as mean spirited towards the people who were actually looking forward to her.
S3 is around the corner, coming late this year and I have my doubts for it. I don't think it'll change anyone's opinions if you already liked or disliked S2, if you've come this far then you've set your mind into this series. As I've said in my S1 review, PMMM and MagiReco means a lot to me; and whatever it chooses to do, I'll always want to know regardless of how it ends up.
This season has high expectations due to how it promises to fully diverge from the game; though even if that was 100% the case, it needed to do a lot of things to fully fix the illwill it had gave me in S1. Obviously that wasn't happening, so I tried to look past it and it's by no means godawful that I'd send it to a black hole; but it's always disheartening to see something can be so good but always falls short. If you somehow read me going on this long about a fairly mediocre gacha game anime adaptation then thank you, and I'd once again like to recommend you to at least try the first five chapters of the game which you can find here or try the more well-paced and more faithful manga. It's by no means perfect and has its own fair share of flaws, but it's also a different enough experience for you to try.
Side note: You'll notice I haven't really mentioned anything about the original five of Madoka, Sayaka, Homura, Kyouko, and Mami, which is primarily because I struggle to find anything worthwhile to say about them that isn't the usual "they shouldn't be in this show". That's not really a topic I want to beat to death due to how common of a point it is as I can't really add much either to it. None of it is something I find is worth mentioning and their involvement or lack thereof doesn't really change much about how I feel about the overall season.
Pockeyramune919
80/100In its second season, Magia Record has a pleasantly surprising glow-up.Continue on AniListThis review contains spoilers for the second season of Magia Record
[ ](https://anilist.co/review/6360)
[ ](https://www.youtube.com/watch?v=ZDt_RsJ_9GE)
During the Winter 2020 season, I decided to watch *[Magia Record: Puella Magi Madoka Magica Gaiden](https://anilist.co/review/6360)*. My feelings toward it were mixed. It wasn't terrible by any means, but it certainly didn't measure up to its predecessor. There were certainly things I liked — the creepy atmosphere and art direction were both well-done. Yet the show was dense, it seldom lived up to its atmosphere, and most damningly, it was boring. Yet the ending showed promise and I considered myself a fan of the franchise, so when the second season quietly premiered over a year and a half later, I gave it a watch. Going into it, I tempered my expectations for once and approached with cautious optimism, *hoping* for something good, yet not *expecting* much. Because of this, I was pleasantly surprised at *Magia Record's* second season. I'm happy to say that it's not only a notable improvement over the first season, but a good show in its own right. All of my problems with the first season have been addressed, resulting in an exciting, engaging show that lives up to its atmosphere and makes the most out of its characters. *Magia Record: Puella Magi Madoka Magica Side Story Season 2 -The Eve of Awakening-* (which I'll never refer to by its full title) picks up soon after where the first season left off, with Iroha having fallen down a chasm following the skirmish at the Memory Museum. Yachiyo, feeling responsible for Iroha's misfortune, grows increasingly aggrieved as she searches for her friend. All the while, the Wings of Magius move forward with their machinations which involve the legendary, abominable witch, Walpurgisnacht. While resisting this magical girl cult, Yachiyo is helped by new friends and familiar faces… Since this is a direct continuation, you shouldn't watch this without having seen the first season. I'll take this a step further and warn that you shouldn't watch this without a *solid grasp* of what happened in the first season. Just remembering that Iroha supposedly fell to her doom won't be enough. Do yourself a favor and read episode recaps of season one (I recommend either the ones on [Geek Girl Authority](https://www.geekgirlauthority.com/tag/magia-record/) or the [Puella Magi Wiki](https://wiki.puella-magi.net/Magia_Record_Anime))to refresh your memory. It's also a good bet to read recap episodes after finishing season two episodes, as well. Unfortunately, *Magia Record* can still be pretty dense and there will be times when you'll be a bit lost. That said, I certainly didn't find myself as lost as I was during the first season. The episodes tended to be much more straightforward this time around. I appreciated the change, as it helped me understand ( thus enjoy) the show much more than I had before. When I said that the second *Magia Record* would feature familiar faces, I meant that in terms of us viewers as much as I meant it in terms of the characters. You see, while Yachiyo runs into characters featured in season one, the *viewers* are treated to characters introduced *before* the first season. Entering, stage right, I present to you, the OG gang in all their glory. If you recall, Mami and Kyoko both play minor roles in the first season of *Magia Record*. In the second, Sayaka, Homura, and Madoka herself appear to round out the original magical girl cast. There's a risk in featuring series veterans in sequels focusing on new characters. If handled poorly, their presence can feel like pandering, to the detriment of the story. Even if handled well, the veterans risk overshadowing the newcomers. Given that a big part of the discourse of the first season was fans wishing the show was more like the original, this seemed particularly risky. The way they implemented Madoka was certainly surprising — there wasn't much indication she'd be in the show, then boom, the first episode deals with her, Sayaka, and Homura instead of addressing Iroha's fate. It was extremely nostalgic to watch the three bounce off of each other and work together once again. It resonated with me in a way that none of season one's episodes ever did. It was easily my favorite episode of *Magica Record*. Given that the next episode jumps back to the cast of *Magia Record*, this didn't bode well. It seemed like, even with one episode to her name, Madoka *would* outshine Iroha in her own damn show. Then *another* surprising thing happened. Two episodes had passed since the first and I found that I had really enjoyed them. Not as much as the first (I still stand by it being the best episode of *Magica Record*, full-stop), but I *did* find myself enjoying them more than the season 1 episodes. I was consistently engaged in the plot and the characters felt more interesting to me, here. And whaddya' know, something *else* surprising happened. The OG cast showed up *again* then ended up linking up with the *Magia Record* group. Not only do more cast members of the original show appear, but they feature more prominent roles, to boot. The returning cast is handled really well. They're not prominent to the point of stepping on the newcomers' toes, yet are prominent *enough* that they don't feel inconsequential. They have their own plot going on that neatly intersects with the others and the finale has them making themselves scarce in time for season 3. They feel like a nice treat for longtime fans while not alienating new viewers. I like how the characters are handled in general. I found myself caring about individual characters more than I did in the first season. Perhaps it’s simply because the cast feels smaller. Perhaps it's because everyone feels utilized more. Unlike the first season, where they felt like setpieces, each character plays important an important role in the plot. Whatever the reason, I hope the showrunners keep it up for the next season. As a testament to the improved character use, I found myself honest-to-God caring about Kuroe who was so out-of-focus last season you'd swear she was a product of your imagination. She has an active role here, a nice bit of characterization, and a sad ending with a nice bit of metatext. "You don't belong in this story", the embodiment of her depression tells her, not only pointing out how out-of-focus she was last season, but also pointing out her status as a [link canon foreigner](https://tvtropes.org/pmwiki/pmwiki.php/Main/CanonForeigner). The plot has also improved from the last go around. While *Magia Record* Season 2 still has its moments of denseness, by and large, it’s much more straightforward, much less impenetrable. [It's crazy how much more I can enjoy something when it doesn't make me feel like a moron watching it](https://tvtropes.org/pmwiki/pmwiki.php/Main/SarcasmMode). The plot is also more engaging this time around. The first season felt extremely listless to the point of boredom. Now, things are a lot more focused, with characters constantly working towards a goal and that goal consistently carrying over from one episode to the next. It's also less boring because of the amazing fight scenes. We're treated to beautiful animation and choreography thanks to *Shaft*. As per usual, the series features a good amount of action setpieces to chew on. While *Magia Record* does a lot to improve upon its predecessor, it still has issues. They're not glaring issues, by any means and I don't really think they factor into my score much, but they still should be acknowledged. Besides the aforementioned density that occasionally rears its ugly head, we have the increasingly evil depiction of the Wings of Magus. I'm not going to pretend there's anything wrong with having villainous antagonists, but I can't help but feel that the Wings of Magius feel a bit *too* evil, too un-nuanced. They feel like a mismatch for the show they're featured in. I think the point is that they're *supposed* to be well-intentioned extremists; taking drastic measures to save magical girls from the grim path they're on courtesy of the adorable, sinister Kyubey. That said, it's hard to find them well-intentioned or sympathetic when they summarily screw over the magical girls they're supposedly being extreme *for*. And I get this isn't a problem endemic to the second season. In the first season, there was an air of mystery to the Wings of Magius, perhaps once we learned more about them, viewers would struggle to write them off as bad. But no, come the final episode, they're characterized as pretty one-note, card-carrying villains that have the benefit of having really *really* good PR (though a good amount of that PR is probably just giving magical girls literally *any* other option other than the shit cards they've been dealt). In season 2, we're bludgeoned over the head with their [evilness](https://www.youtube.com/watch?v=zQ0c4_P2uno) as they manufacture a witch and uncaringly store dopple-fied magical girls in containers. I can certainly see *how* someone could feasibly join them (by being absolutely broken inside and hey, whaddyaknow, if nothing else, magical girls in Madoka are depicted as being wrecks more often than not for very understandable reasons) but I just can't help but find it disappointing. The show does a good job of highlighting real human emotion. Depression (and the masking thereof) is depicted compellingly via Kuroe and Tsurano. The power of friendship is depicted in a way that feels more real and heartfelt than what I usually see in anime dealing with similar topics. A highlight of the socio-emotional focus occurs in the penultimate episode, "You Don't Know Anything." We learn to save magical girls from their Wings of Magius-induced mind control (I told you they were evil, didn't I?) their friends must initiate a combination attack called "Connect" with them, the success is predicated on their knowledge of their friends. Yachiyo attempts to connect with Tsurano, sure that she knows her friend well. Much to her (and our) shock, she fails. I thought this was a damn good metaphor for the fact that even friends close off their private selves from one another. There seemingly wasn't a way to find out what was ailing her mind at this point...until an episode later where there is. They easily dive into her mind and are able to have a heart-to-heart, easily freeing her and Mami. I couldn't help but find this unearned and anti-climatic. It seemed to walk over what was done so well in the previous episode. But perhaps this just points to a softer side of magical girl anime compared to *Madoka*, being a bit more uplifting. That said, *Magia Record* still remains darker, harder than something like *[Symphogear](https://anilist.co/review/11714)*. Last time, I said the only thing carrying *Magia Record* was largely the atmosphere, and even that felt mishandled. That isn't the case anymore. The plot and characters both bring their A-game here and the atmosphere feels more earned than it did before. *Magia Record* has come into its own to an extent that honestly shocks me — I didn't expect such a big jump in my score. While I still want to remain cautious, I'm definitely excited to see what the final season of *Magia Record* has in store. EXistential
70/100Haven't You Heard? The Rumor of the Missing Magical Girls!Continue on AniListTHIS REVIEW CONTAINS SPOILERS FOR PUELLA MAGI MADOKA MAGICA (TV) AND MAGIA RECORD (TV + GAME [Up to Ch.9]) THIS REVIEW IS FOR MAGIA RECORD ON ITS OWN MERIT. COMPARISON TO THE PARENT SERIES WILL BE MINIMAL. There lives two types of Magical Girls. The one to lament her fate and cry into the air, never to change a thing. The other...takes matter into her own hands. "Pray to God", they say. "She'll save us all", they say. Nonsense! There is no god in this world! Only the fate you yourself make! Even if we must become our own god...
__PREMISE__ Magius is on the verge of spreading their solution well beyond Kamihama, and the only ones that can prevent their misguided and flawed "salvation" have all gone missing. Only one left the Memory Museum with her two feet, and now the responsibility of finding her lost comrades is on her shoulders. She can't have died. She just can't.
__In-Depth Overview__ Okay, FIRST AND FOREMOST, before we move on to the main plot, we have to address something.
We are way late on getting this episode. This was the PROLOGUE in-game. This is what happened while doing the fucking data download. And we're just getting it now.
And I prefer it this way. We're already well invested into the story of Iroha and Kamihama by the time Holy Quintet is introduced in the anime, meanwhile having it at the start gives the feeling of "Okay, but what about the OGs?" after the fact. Lemme tell you, the surprise of Kyoko just fucking chilling on the roof of Mitama's place wouldn't have been as interesting if this episode had come at the beginning.
Anyways, uh, they aren't gonna do the most going forward, so let's move on.
The Eternal Sakura section weirds me out. On one hand, it's essentially Rebellion Record, and I like the tonal disconnect between Yachiyo and Kuroe's experiences through Iroha's Doppel World. On the other, the Eternal Sakura as a location served a very different purpose to the story in this version of events. In the game, the Eternal Sakura served as a connection to Feint Hope, the Magius Base. It's where Iroha finally meets up with Touka and Nemu and where she ends up being kidnapped. In the anime, we get fucking Tree Egg Iroha after she gets dragged straight to Hell by Holy Mami at the end of S1. As if she's being protected, as that's the Rumor's purpose. To protect 4 girls so they may meet again.
But, now as for specifics, this is truly where the anime diverges from the game's story. That should be clear just from Kuroe's existence, but as of now, take most of the comparisons with that in mind.
Yachiyo. Oh, Yachiyo, my sweet summer child. They did you so fucking dirty. Yachiyo in this entire section is like "Iroha! Iroha!" like there aren't THREE OTHER GIRLS THAT HAVE GONE FUCKING MISSING! Seriously, we barely gives a second thought about Sana, Felicia, and especially Tsuruno. Remember that, it'll be important later. Hell, she has no right to honestly believe that Iroha is alive aside from a single line that could be written off as Iroha just trying to be uplifting. This entire section hinges on a flimsy motivation and the anger that is Yachiyo just coping with what just happened. Kuroe going to the Eternal Sakura just kinda falls into her lap as well.
The Approach on Feint Hope introduces something really cool: Doppel Syndrome. A real risk inherent to the anime's version of Doppel, Doppel Syndrome is where the Doppel consumes the user more and more as they continuously rely on its power. With no cure, overreliance can lead to the user becoming a violent, chaotic being not too far off from a full Witch. This addition to the Doppel system is a great way to introduce a high overarching risk to a system that was more of a case-by-case basis in the game.
Speaking of Doppel Syndrome, we have the first drop-dead gorgeous combat scene with something to give a damn about. In S1's only scene of this type, Sayaka just kinda popped outta nowhere and had seemingly no reason to be there aside from "oh look another original series character woo-ee". We've had time to learn about and get attached to Kaede as a character. It's rough to watch her succumb to D.S. and the ensuing fight to stop her in her tracks, in terms of narrative investment, is a step up from what came before.
Finally, Mitama's involvement with Magius is a weirdly okay change that'll make her character arc fit into this fast moving anime well enough later on.
"Be gay, do crimes." -Bank Heist Kyoko
In all seriously, though, we do get a small segment where we see the missing girls being Wings of Magius and finding the Embryo Eve. It really just serves as a chance for a Eve Exposition moment and a pretty quick scene condensing Mifuyu letting go of the past. I would rant more about it, but it works fine enough since her backstory is linked so much to Yachiyo's that we already have all the context we need. Thanks, Yacchan!
After Yachiyo meets up with the remaining Mitakihara Girls and approaches Fendthope, including some ROUGH animation cuts and skips that really make it clear just how bad the production of this show went internally, we arrive at where I imagine most of of the time and money went.
The ensuing encounter with Mami and Tsuruno, infused with the Uwasa of The Kamihama Saint and Chelation Land respectively, is an interesting fight with the narrative weight to make it the best section of the Magia Record anime. My only issue is how they slammed Walpurgis's approach, Rumor Tsuruno, AND Hotel Fendthope all together to take place at the same time. These, in-game, took place across THREE CHAPTERS. THREE OF THE LONGEST CHAPTERS IN THE STORY. Also, Rumor Tsuruno getting up after the failed Connect is genuinely disturbing. And they say Magia Record don't pull some wild shit. It hurt to watch, it was even worse to hear.
Now, need to address something.
Yachiyo spent half of the fucking season only giving a shit about finding Iroha. She never even thinks about the other fucking girls. This comes so far out of left field, like are you serious? Complete 180, what the fuck?
Fuck, now I'm upset. This final part's gonna be shit show, ain-
Oh, my god. Okay, for as much as I dislike how they handled Yachiyo, Episode 21 does Tsuruno as perfectly as I could have fucking asked for. She gets enough time to fully flesh out her arc, and the inclusion of how everyone saw the same thing at the Memory Museum was the perfect place for expanding. The pain of not being around when Mel witched out compounds on the realization that she, of all people, was the one to put Mel down makes things so much more emotional. The overwhelming guilt overflows to a point where she just lets Magius do what they want with her in pursuit for their "salvation". Her need to be the support pillar of the group is a self-destructive coping mechanism, to the point the Strongest may just be the Weakest. Emotionally speaking, of course. I cannot stress enough that Tsuruno is honestly the best part of this entire fucking series, GOD IT'S SO GOOD.
The end of the season is also weird. As the battle winds down, Kuroe emerges only for the show to get oddly meta with Kuroe as a character. The shadow Doppel thing is right, to be fair. Kuroe DOESN'T belong. She's the only character here not in the game. An outlier. Is this her being written out or will she come back in the final portion of the show? As of the time of writing, we really don't know. Thanks, production issues!
Also Walpurgis just kind of fucks off, denying us the massive bone f4 threw Homura at the end of the game.
Nemu remembering the entire past is also an awkward change, but we gotta get the exposition in somehow! The way the series aired turns this into a big cliffhanger, but considering the split in S2 and the final stretch was out of the blue, I think it's safe to assume it wasn't meant to be.
__OVERARCHING ISSUES__ This season suffers from an inconsistent amount of polish. These fights scenes, as with the one in S1, are beautiful yet short lived. Some other scenes, especially Yachiyo's approach on the Fendthope gate, feel oddly cut and like some animation is straight up missing. Episode 19 is specifically bad about it, featuring some characters worthy of Meguca status and the worst looking CG truck you'll ever see. At least it's a stick shift.
__CONCLUSION__ Despite, well, Yachiyo and lacking the Uwasa linked directly to human emotion and desire, Season 2 makes up for it in a more concrete plot, visual spectacle (with narrative weight this time), and interesting additions to preexisting concepts. While it can still feel a bit rushed at times, I'd say S2 is a mild step-up, even if it does have some problems it shares with what came before.
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SCORE
- (3.45/5)
TRAILER
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Ended inSeptember 26, 2021
Main Studio Shaft
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