DAINANA JOSHIKAI HOUKOU
STATUS
COMPLETE
VOLUMES
10
RELEASE
April 19, 2016
CHAPTERS
91
DESCRIPTION
Takagi and Kanemura are two normal high-school students in a near-future Japan where many things are different but taken in stride. Technology has evolved to the point where items like face-blurring necklaces, sleep-control devices, and Willy Wonkaish meal-flavored gum are treated as fads. New services also dot the landscape, such as businesses that can help you reclaim memories and places that can upload dead people to the internet to continue living their lives in virtual reality. The two girls also treat encounters with androids, strange monsters, and aliens as somewhat normal occurences. Dainana Joshikai Houkou is a fantastical slice of futuristic life that proves that while society can change, people seem to stay the same.
Note: Includes 14 extra chapters.
CAST
Takagi
Machiko Kanemura
Photon 77
Saki Tsuboi
CHAPTERS
REVIEWS
planetJane
80/100Surreal, funny, and occasionally thought-provoking, *Girls' Group 7* is a standout entry in a growing subgenre.Continue on AniListThe below review contains spoilers.
The below review is for an incomplete or currently-running manga.
"Dainana Joshikai Houkou is a fantastical slice of futuristic life that proves that while society can change, people seem to stay the same.", so concludes Dainana Joshikai Houkou's (english: The Wandering of Girls' Group 7, GG7 from here on out) description on scanlation website Batoto, and it's true, GG7 really does seem to fixate a good deal on the idea that no matter what the future may bring, human problems on a person to person scale remain essentially the same.
So what is GG7? As the above description implies, it's a twist on the usual high school slice of life premise. Our setting is in the near future, not so far as to be unrecognizable, but far enough that human life is dominated by an array of weird, fantastical gadgets. To name just a few; there are clip-on headbands that induce instant sleep and wakefulness, personal climate control sticks that adhere to one's head and change their internal body temperature, gum that can substitute for entire meals (hello Willy Wonka!), a character who is a robot from the future, and most important to the overall plot, Digital Heaven, an artificial afterlife where the dead live on as computer-stored phantoms (and later in the series, gain the ability to manifest in the real world via the use of projectors). One might think that the manga would spend most of its pages exploring the ramifications of these, but smartly, the technology itself is rarely dwelled on except to propel the plot forward. More focus is given to the interpersonal relationships between the two protagonists (sensible and smart Machiko Kanemura and the dimwitted, hyperactive, and apparently mononymous Takagi), and later a slightly wider cast of characters that includes the aforementioned robot, a dead classmate (Tsuboi) who lives on via Digital Heaven and eventually starts attending school again, a technically-17 boy who recently came out of cryostasis, and more.
GG7 begins quite gag-focused but it really comes into its own around the start of the second volume, where Kanemura and Takagi's relationship is focused on more, and furthermore, marginally more serious elements are introduced to the book (though it never stops being lighthearted, which works to its benefit). Really the contrast between the sometimes melancholy and occasionally plainly horrific goings-on of the world and the mostly normal relationships the girls maintain (with each other and others) is one of the things that really makes the manga work. GG7 isn't unique here, as this particular sub-strain of the slice of life / comedy manga has been quietly brewing for over a decade now (most of Douman Seiman's work, Sumire16 and its sequel, Terrarium in Drawer, Daidai wa, Hantoumei ni Nidone suru, and on the more mainstream end of the scale, the recently-adapted A Centaur's Life, all fall under this same broad umbrella), but it's one of the less overtly gonzo entries into the field and as such it's one of the more accessible.
That shouldn't be confused for a lack of quality though, GG7's comparative emotional "realism" (the term is used here very loosely) means that when it decides to get philosophical, it matters more. Volume 3 story "G-psy Kings" is one of the least fantastic of the entire series, and builds a backstory for the goofy screwball Takagi. Her behavior (which mind you, elsewhere in the manga is pinned on an invisible monster influencing her, and later on a cursed doll) is shown to be a pretty mundane consequence of a childhood spent moving all over the world because of her father's job. This backstory provides context for her clinginess to the smarter Kanemura. Here too the manga calls back to earlier stories, quite early on we learn that Kanemura and Takagi met via a "friendship program", a sort of buddy system that their school does. When we're first introduced to this it seems vaguely creepy or dystopian (and at the end of that first arc it's essentially played for a gag), but we find out here, much later in the manga, that Takagi actually worked hard to get into her high school specifically because of the friend system, hoping it would remedy her friendless upbringing and allay her social awkwardness.
These moments are where GG7 truly shines, but it never really dips in quality either. Even the more straightforward jokes (and the occasional Twilight Zone-esque narrative thud, such as "A River Full of What Might Be Cans" wherein Takagi accidentally thwarts an alien invasion) are never anything less than enjoyable. Provided you're not offput by its strangeness, it's hard not to recommend GG7, being it is as close as this particular niche of the manga market gets to an easy read.
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SCORE
- (3.2/5)
TRAILER
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Ended inApril 19, 2016
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